CRE (creature) files are GFF files and can be edited with K-GFF. They contain the following information about the creature to which they are assigned:
- appearance (see appearance.2da )
- head (see heads.2da )
- which scripts to run on what events; possible values:
- OnBlocked
- OnDamaged
- OnDeath
- OnHeartBeat
- OnPerception
- OnPerceptionVan
- OnSpawn
- OnUserDefined